The task given to us was a practice our video editing ability in Adobe Premiere Pro. Below is my finished mood montage along with the story board of shot ideas we used to build the story
- Do you think your montage has an impact?
I think that my montage does have an impact on the viewer. The con-beat cuts and the close up shots give it a personal feel when watching and make it run smoothly.
- Do you get a sense of feeling or story / relationship?
I personally get a feeling of story from the montage. The name ‘All that glitters is not Gold’ works well with the rain shots and close ups of the stars face.
- How does one specified cuts create meaning?
The cuts at 4 and 5 seconds that flash between walking in puddles to a mirror shot to walking in puddles to the jewelry shot. This shot presented the theme,’ all that glitters is not gold’ by showing that the rain glittered but is considered as bad weather or in films, can mean that something bad is about to happen, is happening.
- Is there a sense of progression or are you trying just to reflect an experience?
From the making of this montage, I got a sense of progression. I learnt how to cut clips and input it into the final edit without sound. I learnt how to fade out a song near the end to give the video texture.
- Do you use repetition of some shots? If so, how do they help communicate your idea?
I did repeat shots, low angle shots and and extreme close ups. We did this to focus on a specific aspect of the recording (the eye, the jewelry, the hands on the metal bar). As our theme was ‘all that glitters is not gold’, we used these close ups to contrast things that glitter with following shots of things that oppose the mood but follow the theme such as rain.
- What additional shot would you have liked to get to further communicate the idea?
An extreme slow motion long shot of the rain.
Overall, I though that this edit went well as we managed to cut each clip on the beat of the song we used. For next time, I want to gather more clips with more diverse shot distances and angles to give the final edit more texture.