So how did it go?

The first component for A-Level media is to create a music magazine for a genre of your choice. I have now finished this component and made my own magazine. My magazine is called ‘SHUFFLE’  it is a pop magazine for teenage girls. It is bright, fun and colourful everything this demographic wants from a magazine. The magazine consisted of me making and designing a front cover, contents page and double page spread as well as including two adverts of your choice. I took all of the images for my magazine myself as well as writing all of the text on the pages.

Over the course of this project I have gained a number of skills such as transferable skills like time management and teamwork, creative skills such as editing images on Photoshop and technical skills like learning how to use edublogs and in Design.  All of these skills will be useful to me for the rest of my media components and for jobs or hobbies in the future.

As well as creating the magazine I had to answer four CCR questions to do with the evaluation of my music magazine. These questions required me to think about all of the different elements of my magazine and look at it in different ways such as the conventions for the genre, how it engages the audience, how did my skills develop and what technologies did I use and how did it help. I answered these questions in many different ways, for instance I answered question one with an emaze presentation, I answered question two with a dragons den pitch which required me to record a video of myself giving a pitch about my music magazine and then I had to edit the footage down and leave only the important and revelent information, for question three I made a google slides presentation bu also included a voicethread to record my voice over the top of the presentation reading out a letter to answer my answer to the question and for question four I made a flow chart linking all of the different technologies I used in the process.

Overall, I am happy with the outcome of my magazine and I think it suits my pop genre well. I am also happy about the progress I believe I have taken into account all of my in depth research and applied it to my work allowing it to strike my readers with entertainment, information and express their personal identity throughout the content in which I have provided. I am very pleased with the result of my magazine and believe it is truly successful in accordance of the task which I was set.

Question 4: So… How did you integrate technologies (software, hardware and online) in this project?

 Above is a flow chart that I created on Lucid Chart, I took everything that I have used throughout this componenent to highlight the process of different technologies and how they have been integrated with each other I made my magazine. Notably, I have used a wide range of technology over the past few months in order to  research, plan, edit, produce, publish and evaluate all of my work.
In particular, I learnt how technologies rely on other technologies in order to complete multiple tasks within the project.Moreover, I have split this flow chart into three categories to highlight the three main technologies:
  • Hardware Technology – Pink
  • Software Technology – Turquoise
  • Online Technology – Blue

Furthermore, for each category I have explained how and where I have used the specific technology and how it impacted on my product overall. As you can see, I then linked it with an arrow to show how it links and contrasts with other technology to show how they are all integrated within the production process. Finally, I then displayed (at the end of each paragraph) which stage of the production process I used in it:

  • Research and Planning – (RP)
  • Production – (P)
  • Post-Production – (PP)
  • Evaluation – (E)

CCR3- So… How did your production skills develop throughout this project?

Above is a letter I wrote to a future A-level media student which I made on VoiceThread linked in with a powerpoint that I made adding inserts and snip tools of the work that I had produced and the skills I used making my music magazine. However I have advised them to learn from my personal experiences and have portrayed clearly what they should include in their work in order to be a successful A-level Media Student.

CCR 1- So… How does your product use or challenge conventionsand how does it represent social groups or issues?

Powered by emaze

Above is a Emaze of me answering the CCR1 question, this presentation displays how my product uses and challenges conventions and how does it represent the social groups I categorised everything into. Each slide examines what the clues are (the conventions) and the meaning and representation it suggested. Notably, I used examples from my own magazine and showcased how they communicate with my product in order to create my music magazine.

So…How is it going?

Is my brand clearly reflected in the design of my pages and the images of my stars? And your transferrable skills?

My brand pop is clearly reflected in the design of my pages and the images of my stars they are clear and easy to understand through my music magazine and the conventions like fun and bright colourful patterns, we also had to come up with our own logo and create a front cover, contents page and DPS to promote my brand which is Shuffle.

Whilst I started creating my music magazine I learnt and discovered new skills which could possibly be used in future jobs. A few of these skills are design skills which I need to make sure that I try to always keep my reader’s attention and make that they want to read on. Another skill I have discovered is using language to attract the reader and entertain them into reading.

As well as the new skills I have learnt I have managed to improve in areas I had no confidence in such as organising and taking control in importance things. I had to organise two photo shoots for my magazine one for my front and one for my contents and to do this I had to plan what we needed and who was bringing it and when and where it was as well as also doing a risk assessment to make sure I had thought about all the things that could have possibly gone wrong with my shoots.

I also think I’ve gained in working individually indpendent, working on my own as well as in a team with my peers and also when shooting models to create images which will work best for my music magazine and my genre.

Design skills 2

Here is a couple of snip tools I used to improve my DPS with these new design skills.


I used the spot healing tool to cover any spots my models had which made the picture look more clean and more appealing to the reader, I found it very easy to use and even though it made a small differnce it still made the picture look 100% better. It is one of the most popular tools on Photoshop and I can see why as it is so easy. Even better if they didn’t leave some red marks once they had gotten rid of the spots.

 

 

Next, I then created this diamond in photoshop with the pattern tool, I then used the colour button to change the colours of the pattern to make it fun and bold but also unique at the same time. I put it behind one of my star images to create a colourful effect, which connotes this dramatic entrance for my star image and signifies that she has to be the centre of attention. Even better if didn’t look so blurry.

 

 

Finally, I used the sharpen tool which sharpened all of the edges of my pictures that I cut out for my DPS which gave me a clean cut image and smooth picture to help create a story behind my DPS of my star image showing that she has sass and confidence just because of the diamond.

Design Skills 1

For my design skills 1 I didn’t use very many design skills they were mainly simple. The ones I did use were the Ellipsis tool. The Ellipsis tool is where you can create different shapes and sizes, I decided to create circles and then use 2 different colours to give the magazine more pop genre to it and because I wanted to make it more unique and not ordinary.

Here is a snip tool of when I had created the shape:

I then used multiple fonts and colours because I wanted to get across my theme and genre of my music magazine which is pop and I used some simple fonts but then also some up beat fonts which will make it more fun and exciting for the reader.

How I photoshopped the image

  • Firstly, I started by cropping the image and centring the 2 models so that they fitted well on the image (rule of thirds)
  • I then lightened and contrasted the picture until I was satisfied with my pictutre
  • Then layed the picture on to indesign and then played with where I wanted my writing until I was satsified with my outcome of the design. This design skill affected my product by making it different to everyone else as everyone had different things in their magazines.

So… I am ready to photograph my star

For my music magazine to be a great sucess I have to promote and brand my pop star in a certain way through certain key terms and camera angles and trying to get across a story I am trying to create with the image I will use for my cover page, I will also have to use lighting and MES.

During the lessons we learnt about how these things create meaning and a story (MES)

How can I use a camera to create meaning and brand my ideas? 

  • Every different camera angle can highlight different meanings, for instance shooting someone in a low angle shot gives them this dominance and power because they seem bigger than the camera which would be the audience whereas, shooting someone in a high angle shot makes them appear smaller and more vulnerable and the camera has the power and control ove the model.
  • The type of different shots used from the camera changes how we as the audience see the image as well. For instance a close up is a personal and intimate way to illustrate how the model is going through. One example of a camera angle is a mid-shot it allows the audience to see how the model is feeling through the models facial expressions and poses because we can only see the model’s face and some of the body. However a Long-shots relies on the pose to create a mood and meaning for the viewer to see because they are not able to make out what is the expression on their face.
  • The rule of thirds is a neccesary thing to think about for my magazine cover star because it will help keep the attention on the image and make the star stand out, it will also make sure that my picture has a visual image.

How can I use lighting to communicate my brand ideas? 

  • The lighting I would use to communicate my brand ideas are High-key lighting and Low-key lighting. These can show different moods that the model is feeling or what is their mood. Personally, for my pop magazine I am going to use High-key lighting because it can imply how the model is very fearless, bold and upbeat and is not hiding going to hide in the dark.
  • To go with the High-key lighting I will also be using the flash as it is very important thing to go with the camera because it will help me draw the attention to the small details on my model as if there was no flash they would look visible. Moreover it would make the whole image look better and give it high quality.

 

How can I use MES to show meaning?

Here are a few examples of how MES can help show meaning and create a story:

CLAMPS

  • Costume; Each part of the costume that my model will be wearing has to be thought about carefully in order to tell the audience a specific message. By thinking about all of the small details, you know you would have thought of everything possible to create the story and are giving it the right brand then you know your model is being communicated in the right possible.
  • Lighting; The lighting in each image can change the meaning of the image you have taken very dramatically when taking my picture I will have to think about whether the image looks right in that light and if not how do I make it loolk better, do I need to make it brighter or does it need to be darker etc.
  • Acting;  It is the way the model poses exemplifies creates a lot about that person and make the audience think who is that person, who are they trying to be and pretending to be. For my cover star I will need the model to be acting in a certain type of way and trying to promote the magazine and my genre which is pop, so my model will look really fun and bold and confident if this is not done properly it could ruin your whole magazine.
  • Make up and hair; The make up and hair that I will need to create on my model needs to be thought about carefully and look just right for my shoot otherwise it could ruin my whole magazine.

For my magazine I will use all of this information I have thought about for my shoot of the main cover star and this should help me and remind me how to create a successful image for my magazine cover.

So…I’m ready to make some media!

From completing my world tour poster I now know different skills which I will be able to use when making and designing my own music magazine.

Some of the things I am going to have to include when making my magazine are the following:

Font; is the font I have chosen going to stand out? Is it eye catching to the readers? what type of font does it need to be hand-written, script or even sand-serif? Does the font suit the certain type of genre?

Colours; does it suit the certain type of genre? What mood am I trying to create with colour? Do the colour clash or do they work? What colour scheme am I using?

Image; does it fit my genre? Is it appropraite for the genre/audience? Does it stand out? Does it work using rule of thirds? Is the models eyes looking at text to direct where the reader has to look?

Layout; does it fit on page? Rule of thirds, How does the poster look all together? Is it set out in order of how you want reader to read it?

Magazine features; main cover star, main cover line, masthead, captions, pug, plug, cover lines, inserts, the issue/date and barcode.

AIDA; attention, interest ,design and action. Think of how to include elements to target each of the issues and points.

By including and thinking of all these points I will be able to have all of the neccessary features for my cover. It should also look presentable and attractive to the reader to carry on wanting to read more, this will lead to a successful and popular magazine.