Storyboard – Use this document to visualise each shot. How are you going to frame each shot and how do you see your edit developing (match on action, eye line match, shot reverse shot, 180 degree rule, reaction shots, close ups on key objects…) Here is a document which explains the function and design of […]
Posts in the Sound Designer category:
Horror Movie Brief
This is the brief for your first full film sequence. ‘A short (2-3 minute) suspense sequence from a ghost story.’ Your creative intentions should be clearly identified at the outset and your reflections throughout and once complete will be based on them. You must also reflect on your developing understanding of your production role(s). You […]
Editing for Feeling
Creative Intention Editor: To create a sequence in which editing allows emotion to develop and pace to build tension. Sound Designer / Director: To create ambient or music to create a sense of environment. To record / find (copyright free) Foley that can be used to add impact or meaning to the sequence. TASKS Sound […]
Recording Asynchronous Sound
Creative Intention Record and sync high quality dialogue in a scene using the boom, shot gun mic and sound recorder. Here is the sequence, from 4.49 until the end. Here is the script We will be filming on one camera from two angles and recording using a shotgun mic, external recorder and boom. We will sync […]
Sound in Film
We have already done some basic exploration of sound when we did the foley sound exercise. This week we are going to go into much more detail in terms of how to describe sound in film and analyse the meaning communicated. You will be completing an analysis for independent study. Terms You need to be […]
Foley Sound
Inquiry What is Foley? Independent study Explain the purpose and process of Foley sound in 3-5 bullet points. Action Creative Intention: To record Foley sound for a short sequence in order to create a soundscape that adds a sinister and scary atmosphere. Create a new Premiere Pro Project in the D Drive of your computer in a […]