Month: February 2017

Sound Production and Editing

As part of post-production editing we as a group had to produce a score of foley sounds, so as to implement diegetic sounds into our thriller that weren’t quite captured in the original filming. This task was important as it helped us understand the importance and production of foley sounds and how much they contribute to a finished media product.

The sounds that we recorded were:

  • The slamming of a door
  • The sound of clothes brushing together
  • The sound of walking from various perspectives etc.

Below are pictures of our group recording our foley sounds:

Unlike most groups we edited our sound clips on Premier Pro as apposed to audacity. If we were to edit our sounds we would simply alter the audio gain, speed and duration and also the master volume of the audio file. By altering these aspects of the audio files we managed to make the sounds compatible with the atmosphere of what was happening on screen. By increasing the volume of the non diagetic sounds from quiet to loud increases the tension and leads the audience to anticipate what is to follow.

Sound Design

As part of our thriller we planned on using sounds that we could insert into our thriller to fill the gaps where dialogue was not being utilised or where white noise recorded in the shot was insufficient. The aim of the sound was to instil synaesthesia into the viewer. For example the use of low droning sounds gives the viewer feelings of dread and anticipation.

Below is a track from YouTube that we felt as group captured the general mood that we wanted to capture when inputting our sounds.

Below is a wordle of words that are associated with the music that is played:

Below is a list of possible sounds we could use:

Below are sound samples that we used:

“Dark Texture”

“No Answers Pensive Drone”

“Percussive Drums Dystopian”

“Sinister String fx Drone”

“Tension Build To Disturbing Pulse”

“Where Am I”

Draft 2 (Edit including titles)

As part of the editing process of our thriller we constructed a second draft which showcased our thriller with titles. We added in all of the necessary titles such as the producers, actors and also the main title. When creating our titles we had to take into consideration the length that the titles are on screen, the positioning of the titles, the animation and the size/font of the titles.

We showed another group our draft 2 and then conducted an interview in order to obtain their feedback. Adam Guille and Olivia Le Friec gave us feedback on how they thought the fonts, positioning, animations etc.

Below is the interview:

Targets that I have constructed based on the interviews:

  • Ensure that the titles are placed in the best position.
  • Ensure that all titles are bold and easily visible .
  • Ensure that all animations are the same (except the main title).

In summary of the interview we will have to re-position some of the titles and alter the time that they are on screen. It is also a good idea to make sure that all titles are of the correct font, size and animation.

We also received other pieces of feedback which can be seen below:

  • Make use of a different effect for the opening shot?

  • Employ more interesting animations for the titles

  • Have the main title on screen for long enough

  • Maintain the final shot for longer

Titles Design and Production

For the next part of producing our thriller we had to develop titles to accompany the opening sequence, this is so that we can give credit to the various actors, producers, directors and various other individuals that need to be given credit.

To begin this process we looked at possible fonts that we could use for the titles, these fonts were from the website dafont.com. In the end we decided to use one of the preset fonts that was on premier pro as we felt that it gave simple yet effective connotations of the thriller genre.

Below are the potential fonts for our thriller:

Out of all of these fonts we decided that it would be best to use one of the default fonts that was on After Effects. We did this because we felt they were extremely simple but effective. The font that we used was a simple serif style of font that was coloured in plain black (apart from part of the main title). We used this font because we felt that it had connotations of danger and also gave a tense atmosphere that would prepare the viewer for what is to follow.

Screenshots of titles:

Screenshots of tools used in after effects:

Final Thriller

Triple 6

 

Draft 3 (Edit includes music and foley sounds)

As part of the third wave of editing we as a a group had to add in various audio files both diegetic and non diegetic,  ranging from sound effects downloaded from the internet to foley sounds that were recorded in various parts of the school. For example we downloaded ambient tracks of low pitch droning noises to contribute to the atmosphere of our thriller and recorded foley sounds like the clanging of metal, footsteps and the sounds of clothes brushing together to fill in the gaps that were left when recording the original shoot day.

Other pieces of editing that were  done in the third wave of editing was making amendments in accordance to the pieces of feedback that we were given during draft 2. This included: Ensuring titles were on screen for the correct amount of time, Have the titles placed in their optimum position and to ensure that the name are in higher case and the other accompanying words are in lower case.

Below is the feedback that I received for draft 3, it was recorded on castify with the intention of making it easy to visualise the feedback that was being given to me, thusly making it easy for me to improve my thriller to its full potential.

In summary the amendments that have been highlighted by the feedback are:

  • Add in a droning sound at the start of the thriller to solidify the atmospheric theme of the thriller
  • Eliminate the diegetic sounds of wind
  • Add a tension stimulating sound effect for when the antagonist puts the warning sign back onto the gate.
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