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Component 1 Creative critical reflection

Question 1 how does my product use or challenge conventions and how does it represent social groups or issues?

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Component 1 Creative critical reflection

Question 2: How does your product engage with audiences and how would it be distributed as a real media text?

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Component 1 Creative critical reflection

Question 3: How did your production skills develop throughout the project?

Below I’ve recorded my letter on voice memos, this allows me to check if it makes sense and incase if it doesn’t I can edit it. This will allow me to  make my letter more clear and to stand out more.

 

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Component 1 Creative critical reflection

Question 4: How did you intergrate technologies (Software, Hardware, and Online) in this project?

 

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Component 1 Creative critical reflection

Media Concepts

The four main concepts:

  • There are four media concepts that I’ve learn’t these consist of      Representation, Industry, Audience and Media Langauge.
  1. Industry shows independent producers, and how they have an influnce on us as prosumers on how we see the world. For instance, big industries like the BBC and Warner Brothers  they market their industry so it appeals to us as prosumers so they can make money.
  2. Representation shows the story narative response, and how you want the story to be read.
  3. Media Language shows representation and typography, which is expressed in denotation which is costumes, and conotations which is the meaning.
  4. Audience shows us as prosumers, and how we are the target audience as we watch, read, and listen to music. Big industries need to understand their audience, and how to appeal to them as they are trying to influence us as prosmers.They also need to do this by satisfying their uses and gratifications to appeal to their target audience.
  • How this will develop my music magazine:
  • Once I have started creating my music magazine, I will consider using Media Language to target my audience. For instance using colors so it attracts people to look at my music magazine, and to make them carry on reading. I will aso be thinking about my Target Audience and consider the need to understand my audience, and appeal to their uses and gratifcations.

 

 

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Creative critical reflection

My Media Diet

This is my media diet:

  • Entertainment: Netflix, Youtube, Amazon Prime, Switch, PS5 , Spotify.
  • Information: Snapchat, Instagram, Youtube, Switch, PS5.
  • Personal Identity: Spotify, Instagram, Snapchat, Youtube.
  • Social Interaction: Instagram, Snapchat, Youtube.

I use media mostly for entertainment and social interaction. I also use media to get information about the things I am interrested in and also to discover new ideas. I also use media to check the news and the weather and to keep myself up to date.

Blumler and Katz:

Uses and Gratification: I understand that media has many uses and I often use it without realising. It has an important effect on me because of the gratification I get from it. For example:

  • Entertainment: We use entertainment to escape from the real world, and for our own personal satisfaction. For example I use netflix and PS5 to escape reality.
  • Information: Information can be used as a helpful guide to what is going on in the world which is typically found in media. For example I use Youtube and news apps to get information about current affairs and things I am interested in.
  • Personal Identity: Using personal identity difines us as people, and who we are. For example  I use Youtube to follow my role models and I use spotify and listen to my own personal music to relax.
  • Social Interaction: We use media as a starter for a conversation, to increase are social interaction with people. For example I use snapchat and instagram to keep in touch with friends and to comment on their posts.

What I learnt: I learnt that a prosumer is someone who consumes and produces media. An example of this is when we watch our favourite influencers on  Youtube, or reading information from social media. And I have also learnt that I will use uses and gratification to make my magizine and music video more apealing to the audience.